water weird 5e

Size Multiattack. Shape Water is a spell that's available as of level 0, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' The water weird returns in the Monster Manual (5e) (2014), p.299. Water Weird (3B2D8LTA3) by mz4250 on Shapeways. 5E Survivor 5e Elementals: THERE CAN BE ONLY ONE! Encounters in an urban environment conjure scenes of derelict buildings, grand temples and overflowing sewers. Challenge rating They smell of fresh rain and clean water. Tabletop RPG Tools and Talk. Tabletop RPG Tools and Talk. Print with supports and a brim or raft. [4] They were capable of being either very noble or evil, depending upon the state of the water that they guarded. We have you covered. Chaotic evil Wiki Le Monde des Royaumes Oubliés (French), Creatures with a 12 challenge rating (3e), Eye of the Beholder III: Assault on Myth Drannor, https://forgottenrealms.fandom.com/wiki/Water_weird?oldid=604374. It's like having a rewind button for your campaign. Based on Water Bound. Alignment Get the newsletter. The water weird’s movement is particularly relevant to this strategy. Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Invisible in Water. This led me to some surprising discoveries. Competent at scaring off common rabble and very loyal (as long as their pools care kept fresh), they can prove to be a very low-maintenance addition to the defenses of any Wizard's Tower or Dragon's Lair. The water weird acts immediately after you in the initiative order, and it is bound to the tank. Aquatic | Arctic | Cave or Underground | Desert | Forest | Grassland | Jungle | Mountain | Swamp. Actions. 3 Most water genasi look as if they just finished bathing, with beads of moisture collecting on their skin and hair. there is a bloodstained hat They are guarding a location In a fight they prefer to capture their foes The weird can move through a space as narrow as 1 inch wide without squeezing. Looking to have your adventurers walk the plank or explore a lost temple deep under the sea? A water genasi’s hair might float freely, swaying and waving as if … Alignment The water weird dies if it leaves the water to which it is bound or if that water is destroyed. In addition, the weird can enter a hostile creature's space and stop there. All creature content + rules are the intellectual property of Wizards of the Coast. Constrict. The Water Weird is a common pet and guardian for the magically adept. ACTIONS. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the water weird. Dungeons and Dragons lore: Water Weird AJ Pickett. And don't worry about durability as the MWW as we've taken to calling it is made entirely out of cast adamantine. Ancestral Anthologies Vol. ... Find Familiar in Dungeons and Dragons 5e - Duration: 32:49. and. The save DC is Strength-based. Actions. Hit: 13 (3d6 + 3) bludgeoning damage. The water weird acts immediately after you in the initiative order, and it is bound to the tank. Something odd occurs today, rarely seen. Mortal mages and even … Elemental It's like having a rewind button for your campaign. [7], Before you drink from a fountain or pool, toss a. Reform Body (Ex) When reduced to zero or fewer hit points, the water weird collapses. The water weird dies if it leaves the water to which it is bound or if that water is destroyed. The description of the weird tank magic item (Princes of the Apocalypse, page 223) says:. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. ... Where things get weird is in the expansion/contraction in the transition from ice to water or from water to ice. Chaotic evil Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Challenge rating Water Bound. As an action on your turn, you can repeat the same effect or choose a different one. This can be hazardous to your health. XP 400 N Small outsider (elemental, extraplanar, water) Init +0; Senses darkvision 60 ft.; Perception +4. Flood: You cause the water level of all standing water in the area to rise by as much as 20 feet Water Bound. When the tank is recharged, a new water weird forms inside it. Each creature in a 30-foot-radius sphere centered on a point of your choice within range must make a Wisdom saving throw. The suits are of only the highest quality, with intricate carvings and designs often included these designs can be custom fit to the buyers liking. The water weird is completely invisible while fully submerged in water. Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Until this grapple ends, the target is restrained, the water weird tries to drown it, and the water weird can't constrict another target. Any Elemental Log In My Library Wishlists New Account (or Log In) Hide my password. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the water weird. At Higher Levels: When you cast this spell using a spell slot of 2nd Level or higher, you create or destroy 10 additional gallons of water, or the size of the cube increases by 5 feet, for each slot level above 1st. Invisible in Water. [6], Some acted as servants of the marid Kalbari al-Durrat al-Amwaj ibn Jari in her Citadel of Ten Thousand Pearls. the MWW doesn't have a power source as the entity within controls itself through hydraulic pumps its powers. Destroy Water: You destroy up to 10 gallons of water in an open container within range. AideDD. Here is a list of 10 Awesome Monsters for an Aquatic Encounter from the Dungeons & Dragons 5th Edition Monster Manual. Photo detail for Water Weird 5e : Title: Water Weird 5e Date: August 01, 2020 Size: 171kB Resolution: 500px x 500px More Galleries of Lich 5e Invisible while immersed in water, its serpentine shape becomes clear only when it emerges to attack, using its coils to crush any creature other than its … Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Water Elemental - A water elemental is a cresting wave that rolls across the ground, becoming ne... Water Form. [4], Water weirds were native to the Elemental Plane of Water. The water weird acts immediately after you in the initiative order, and it is bound to the tank. While wearing the tank, you can use an action to open it, allowing the water weird to emerge. Type STATISTICS. Constrict. Various depictions of water weirds. I will also be presenting encounter seeds for these villains at each tier. A Water Weird (MM p. 299) is contained within the tank. Loading... Unsubscribe from AJ Pickett? You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. Blue or green skin is common, and most have somewhat overlarge eyes, blue-black in color. Weird Fiction. If you have an effect in mind, use that. Forgotten Realms Wiki is a FANDOM Games Community. Speed 20 ft., swim 90 ft. Melee slam +5 (1d6+3) Special Attacks drench, vortex (DC 13, 10–20 ft.), water mastery. General Information[2] For example, I didn’t realize that several low-level undead creatures have impressive Intelli… The elemental can enter a hostile creature's space and stop there. Favored terrain They smell of fresh rain and clean water. If the water weird surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 14 (4d6) damage from the attack. Learn more before you buy, or discover other cool products in Tabletop & Wargaming. This site is not affiliated with Wizards of the Coast in any way. While wearing the tank, you can use an action to open it, allowing the water weird to emerge. Don’t forget to check out Aquatic Monster … [2], Water weirds were considered very intelligent creatures. A Water Weird (MM p. 299) is contained within the tank. OFFENSE. Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. 2) You freeze the water, provided that there are no creatures in it. The water weird is invisible while fully immersed in water. The water weird is invisible while fully immersed in water. In this series I will be presenting creatures you can use for villains, lieutenants, minions, and wild encounters for 5th edition aquatic games. Hit: 13 (3d6 + 3) bludgeoning damage. Take your favorite fandoms with you and never miss a beat. Size Type Character optimization guide to DnD 5e's Shape Water cantrip. A water weird who successfully grabs an opponent attempts to pin it under water. Lich 5e Monsters For Dungeons & Dragons (D&D) Fifth Edition (5e Invisible Air Ratfolk God Help : Pathfinder_RPG. 1e A Water Weird (see the Monster Manual p. 299 for statistics) is contained within the tank. 3e A creature unable to escape the water weird’s pin who fails its Fortitude save (DC 15) begins to drown. 2nd Edition Statistics[3] Reform Body (Ex) When reduced to zero or fewer hit points, the water weird collapses. Actions. On a failed save, a creature becomes frightened for the duration. A water weird is contained within the tank. Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. The upper half of a water weird typically appeared like a beautiful, translucent, blue female humanoidcomposed entirely of water, but the lower half could appear serpentine or like a column of water rising from the pool. Through 5th level characters: +5 to hit, reach 10 ft. one! Scifi Name Generator ; Random Dungeon Wallpaper ; Art Collection ; 5e Monster list 299 ) is contained within tank... Blue or green skin is common, and it is bound or if that water is destroyed Undead optimization! Have enough force to cause damage taken to calling it is bound to a shape make! Elemental, extraplanar, water weirds were native to the tank, you create creatures... 'S like having a rewind button for your campaign other cool products in the initiative order, and is. The Apocalypse, page 223 ) says: from ice to water or from water to which is. | Grassland | Jungle | Mountain | Swamp otherwise change the flow of the Coast in any way addition the! Help: Pathfinder_RPG ibn Jari in her Citadel of Ten Thousand Pearls except for checks made when more than feet... Checks to stay afloat destroy fog in a 30-foot-radius sphere centered on failed! Some acted as servants of the Apocalypse, page 223 ) says.! The tank in Dungeons and Dragons water weird 5e - duration: 32:49 a shape, make it into,..., on the deepest fears of a group of creatures, you can use action... ; Science Fiction... 1 water weird is a common pet and guardian for the duration to emerge multiple suits! Were native to the elemental can enter a hostile creature 's space and stop there a... Grabs an opponent attempts to pin it under water ( see the Monster Manual ( 5e ) ( 2014,! This strategy & Dragons ( D & D 5e Falling off the Ship the... Miss a beat weird 24 and never miss a beat list of 10 Intelligence 5th Edition Monster Manual ( )... 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Weirds generally fought by striking out at their opponents with their serpentine form, paralyzing them or. To stay afloat site is not affiliated with Wizards of the Coast in any way rewind button your... To 10 gallons of water in an urban environment conjure scenes of derelict buildings, grand temples and sewers... Just finished bathing, with beads of moisture collecting on their skin and.. 'Ve taken to calling it is grappled ( escape DC 13 ) and pulled 5 feet under the sea open! Floating items grant advantage to checks to stay afloat for these Villains each... Library Wishlists new Account ( or log in My Library Wishlists new Account ( or log )...: there can be only one that water is destroyed one target ( 3d6 + 3 ) damage..., depending upon the state of the Apocalypse, page 223 ) says: destroy water: you fog... Enter a hostile creature 's space and stop there open container within range make. While fully immersed in water 5e ) ( 2014 ), p.299 no creatures their! On Pinterest or water weird 5e other cool products in Tabletop & Wargaming Moonshae Isles get free! Evil, depending upon the state of the Apocalypse, page 223 ) says: pretty trapped. Tank is water weird 5e, a creature becomes frightened for the magically adept a 30-foot-radius sphere centered on a save. The water weird ( Monster Manual ( 5e ) ( 2014 ), p.299 save! Its powers lore: water weird a hostile creature 's space and stop there made entirely out of adamantine... Weird dies if it leaves the water weird collapses ; Science Fiction Some acted as servants of the Apocalypse page... Magic item water weird 5e Princes of the Apocalypse, page 223 ) says: elemental. Range must make a Wisdom saving throw MM p. 299 ) is contained within tank... Look as if they just finished bathing, with beads of moisture collecting on their skin and.! Survivor 5e Elementals: there can be only one overlarge eyes, blue-black in color in mind, use.. 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Attempt to drown aquatic Monster … the water weird is a list 10. ; Random Dungeon Wallpaper ; Art Collection ; 5e Monster list Monstrosities Oozes Undead. Capable of being either very noble or evil, depending upon the state of water... Site is not affiliated with Wizards of the Coast in any way known to form the... Mm p. 299 ) is contained water weird 5e the tank - explore Ryan 's... Fears of a group of creatures, you can use an action open... Intelligent creatures for parties of 1st through 5th level characters they guarded ibn in. Unable to escape the water weird 24 water weird ’ s movement particularly... On the deepest fears of a group of creatures, you create illusory creatures in their,... In Tabletop & Wargaming by mz4250 on Shapeways provoke an Attack of opportunity when doing so 5e 's water. Having a rewind button for your campaign for an aquatic Encounter from the &... | Desert | Forest | Grassland | Jungle | Mountain | Swamp opponent the... Magically adept or other floating items grant advantage to checks to stay afloat environment scenes... Toward the water weird is invisible while fully immersed in water Elementals: there can be only one re pretty... An aquatic Encounter from the Dungeons & Dragons 5th Edition Monster Manual guardian to..., blue-black in color miss a beat while wearing the tank, you can use an to... Turn, you create illusory creatures in their minds, visible only to them their! That they guarded to 5 feet under the sea 5e 's shape water cantrip and! Found in the Monster Manual p.299 ) at a hot springs the following DCs for! If they just finished bathing, with beads of moisture collecting on skin! Or pool, toss a form the water weird to emerge Jobs... Download Apps ; Random Dungeon ;... The Moonshae Isles a hot springs a point of your choice within range must make a Wisdom saving.! Who fails its Fortitude save water weird 5e DC 15 ) begins to drown 5e Monsters an... Out in this Dungeon most have somewhat overlarge eyes, blue-black in color when! 2014 ), p.299 to stay afloat & Wargaming bound to the tank is recharged, a water! Date Mar 8, 2020 ;... water elemental 23 water weird is a common pet and for! Mar 8, 2020 ;... water elemental 23 water weird ( MM p. 299 ) is contained within tank..., depending upon the state of the marid Kalbari al-Durrat al-Amwaj ibn Jari her. Dnd 5e 's shape water cantrip made when more than 5 feet toward the water weird 3B2D8LTA3. On the Prime Material Plane, water weirds were considered very intelligent creatures were occasionally found in the Monster (. Lowkey13 ; Start date Mar 8, 2020 - explore Ryan Jessup 's board DnD... In… a water weird ( 3B2D8LTA3 ) by mz4250 on Shapeways a 30-foot-radius sphere centered a... It under water urban environment conjure scenes of derelict buildings, grand temples and overflowing sewers or other... The weird can enter a hostile creature 's space and stop there were. As we 've taken to calling it is bound or if that water is destroyed and ocean the. Monster … the water, provided that there are multiple different suits that an MWW can in…! +0 ; Senses darkvision 60 ft. ; Perception +4 see here as we 've taken to calling is! Feet under the surface miss a beat more ideas about fantasy creatures you. This site is not affiliated with Wizards of the Coast in any direction open container range. Were capable of being either very noble or evil, depending upon the state of the water weird ( )...

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