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The Ultimate Guide to Game Development with Unity introduces you to the Unity Engine and to the fundamentals of C# programming. Start making your own Unity games with the 200+ lessons packed in this 7-course collection. âGeekDad Daily Deal: The Official Unity Game Development Bundle. Access 176 lectures & 12 hours of content 24/7, Master beginner C# concepts, like variables, "if" statements & arrays, Create power-ups including triple shots, laser beams, speed boosts & shields, Navigate the Unity Engine & discover unique features like the Asset Store, Deploy your game to over 20 web or mobile platforms, Length of time users can access this course: lifetime, Redemption deadline: redeem your code within 30 days of purchase, Basic understanding of mathematics (order of operations, addition, subtraction, multiplication), 03_Navigating the Scene View Reboot - 1:59, 04_Minipulating GameObjects in Unity Reboot - 3:19, 05_Creating GameObjects And Applying Materials Reboot - 6:47, 06_Professional Layout MUST WATCH Reboot - 5:13, 03_Starting Player Position Reboot - 8:43, 04_Moving The Player at the Speed of Sound Reboot - 6:53, 05_Moving the Player at a Normal Speed Reboot - 3:54, 08_Challenge Review User Input Reboot - 6:46, 10_Challenge Review Player Bounds Reboot - 2:51, 12_Facebook Community And Discord Reboot - 1:11, 03_Challenge Laser Behaviour Reboot - 2:11, 04_Challenge Review Laser Behaviour - 2:08, 06_Challenge Review Destroy Laser Reboot - 3:09, 07_Challenge Laser Position Offset Reboot - 1:45, 08_Challenge Review Laser Position Offset Reboot - 1:14, 03_Challenge Review Enemy Behavior - 4:46, 04_Challenge Destroy Enemy And Trigger Collisions Reboot - 10:11, 05_Challenge Review Destroy Enemy And Trigger Collisions Reboot - 2:23, 06_Player Lives And Damaging Reboot - 12:01, 03_Challenge Review SpawnRoutine Reboot - 5:58, 05_Stop Spawning When Player dies Reboot - 9:58, 01_Course Asset Overview AND Import - 3:59, 01_Creating the Triple Shot Prefab - 2:05, 03_Challenge Review Triple Shot Behaviour Reboot - 2:54, 04_Challenge Triple Shot Powerup Behavior - 4:00, 05_Challenge Review Triple Shot Powerup Behaviour Reboot - 2:34, 06_Challenge Triple Shot Powerup Implimentation Reboot - 2:08, 07_Challenge Review Triple Shot Powerup Implimentation Reboot - 3:29, 08_Challenge Destroy Parent Triple Shot - 1:12, 09_Challenge Review Destroy Parent Triple Shot Reboot - 1:34, 11_Challenge Spawn Tripleshot Powerup - 1:31, 12_Challenge Review Spawn Tripleshot Powerup Reboot - 4:08, 13_Cleanup and Organization reboot - 1:42, 01_Challenge Modular Powerup Script Reboot - 5:50, 02_Challenge Review Modular Powerup Script Reboot - 3:05, 04_Challenge Speed Boost Implimentation reboot - 1:22, 05_Challenge Review Speed Boost Implimentation - 9:04, 06_Spawning the Speed Boost Reboot - 6:12, 08_Challenge Review Animate Speed Boost - 1:59, 02_Challenge Review Shields Setup Reboot - 2:23, 03_Add Shields to Spawn Manager reboot - 0:51, 04_Challenge Shields Behavior reboot - 3:10, 05_Challenge Review Shields Behaviour reboot - 2:50, 06_Challenge Shield Visualizer reboot - 1:55, 07_Challenge Review Shield Visualizer Reboot - 2:53, 08_Shield Visualizer Animation Reboot - 1:13, 02_Challenge Score Implimentation reboot - 6:14, 03_Challenge Review Score Implimentation Reboot - 9:05, 05_Challenge Game Over Text reboot - 1:30, 06_Challenge Review Game Over Text Reboot - 2:37, 07_Challenge Game Over Text Flicker - 0:43, 08_Challenge Review Game Over Text Flicker - 2:40, 09_Challenge R Key to Restart Level reboot - 2:14, 10_Challenge Review R Key to Restart Level reboot - 10:50, 02_Challenge Enemy Explosion Implimentation - 3:49, 03_Challenge Review Enemy Explosion - 7:50, 05_Challenge Review Astroid Behavior - 1:53, 06_Challenge Explode the Astroid reboot - 3:26, 07_Challenge Review Explode the Astroid reboot - 5:21, 08_Controlling the Spawn Wave Through the Astroid - 3:50, 10_Challenge Player Damage Visualization reboot - 3:01, 11_Challenge Review Player Damage Visualization - 5:52, 01_Install Post Processing Package - 1:06, 02_Applying Post Processing Effects Reboot - 6:54, 03_Challenge Review Laser Shot Sound - 6:24, 05_Challenge Review Explosion Sound reboot - 5:17, 07_Challenge Review Powerup Sound reboot - 8:12, 04_Challenge Review Enemy Fire reboot - 17:06, 05_Challenge Quit Application in Unity - 0:44, 06_Challenge Review Quit Application - 1:11, 01_Challenge Player Movement Horizontal - 4:40, 02_Challenge Review Player Movement Horizontal reboot - 1:34, 04_Challenge Review Adding Velocity - 1:14, 06_Challenge Review Applying Gravity - 1:04, 09_Fixing our Player Jump Behavior - 5:22, 02_Challenge Review Coin Collection and Display - 6:51, 01_Challenge Coin Collection and Display - 3:21, 03_Challenge Review Moving Platform - 4:57, 04_Challenge Player Moving with Platform - 2:21, 05_Challenge Review Player Moving with Platform - 4:41, 01_Challenge Remove a Life and Respawn - 3:27, 02_Challenge Review Remove a Life and Respawn - 11:36, Access 153 lectures & 12 hours of content 24/7, Understand intermediate C# concepts including lists, dictionaries, abstract classes & more, Know beginner C# concepts including variables, if-statements, methods & more, Understand advanced C# concepts such as delegates, events, lambda expressions, design patterns & more, 03_Challenge Master Variables Part 01 - 1:38, 04_Challenge Review Master Variables Part 01 - 5:08, 05_Challenge Master Variables Part 02 - 2:05, 06_Challenge Review Master Variables Part 02 - 2:28, 08_Challenge Review Tip Calculator - 6:36, 10_Challenge Review Quiz Grade Average - 9:08, 01_Challenge Master If-Statements P01 - 1:28, 02_Challenge Review Master If-Statements P01 - 3:08, 03_Challenge Master If-Statements P02 - 0:41, 04_Challenge Review Master If-Statements P02 - 1:16, 05_Challenge Master If-Statements P03 - 2:03, 06_Challenge Review Master If-Statements P03 - 2:35, 10_Challenge Master If-Statements P04 - 2:48, 11_Challenge Review Master If-Statements P04 - 6:51, 01_Challenge Master Switch Statements P01 - 4:21, 02_Challenge Review Master Switch Statements P01 - 1:48, 03_Challenge Master Switch Statements P02 - 0:35, 04_Challenge Review Master Switch Statements P02 - 5:49, 05_Challenge Weapon Select Program - 1:07, 06_Challenge Review Weapon Select Program - 3:13, 01_For Loops Understanding Continued - 6:33, 04_When do I use For Loops in Games - 1:32, 09_Challenge Review Ultimate Print Outs - 5:30, 11_Challenge Review How Fast You Going - 6:15, 05_Challenge Review Randomly Choose One - 2:37, 06_Print Out All Elements Using For Loop - 7:23, 07_Print Out All Elements using Foreach Loop - 5:13, 08_Looping Through Data Presentation - 9:42, 11_Challenge Review Convert to For Loop - 1:06, 02_Challenge Pass the Object with Color - 0:40, 03_Challenge Review Pass the Object with Color - 2:46, 08_Practical Presentation Return Array - 3:54, 10_Challenge Review Positon Matters - 4:38, 02_Serialized Custom Class RPG Item Database Example - 13:41, 04_Challenge Review Customer Database - 7:55, 05_Understand When and Why to Use Custom Classes - 2:18, 08_Bank System Inheritence Example - 12:24, 11_Q and A on using MonoBehavior Custom Classes - 1:33, 12_Structs and Memory Management Value Types vs Reference Types - 14:42, 00_Declaring aka Working with Static Types - 5:49, 01_Instance Members vs Static Members INTERVIEW PREP - 6:49, 02_Practical Example of Working with Static Types - 12:29, 05_Challenge Review Random Color Helper - 5:44, 06_Initializing Static Members with a Static Constructor - 4:25, 03_Challenge Review Declaring Properties - 5:42, 01_Tour of Namespaces used by GameDevHQ in Production Ready Environment - 5:41, 02_Challenge Review You Have Been Named - 8:21, 03_Challenge Build That Object List - 1:56, 04_Challenge Review Build That Object List - 15:33, 05_Practical Presentation Creating Inventory Item DB System - 15:21, 03_Dictionary Used for Player Connections - 5:53, 04_Dictionary with Primitive Types - 6:54, 02_Challenge Review Employee Experience - 4:14, 02_Working with Delegates and Events Example - 2:45, 04_Challenge Review Teleport Events - 4:31, 05_Practical Event Driven Programming - 5:19, 09_Practice Delegate of Type Void With Parameters - 5:07, 10_Practice Delegate of Type Void with NO Parameters using Lambda Expression - 4:19, 11_Practice Delegate Return Types with No Parameters - 3:51, 12_Practice Delegate Return Types with Parameters - 4:29, 05 Challenge Review - Hands on with LINQ - 2:22, 08 Challenge Review - Filter Items - 6:41, 09 How to Read and Convert Query Syntax - 4:09, Access 168 lectures & 11 hours of content 24/7, Create gorgeous cutscenes w/ Timeline & Cinemachine in Unity, Discover the latest environment lighting techniques & different material channels, Master intermediate C# concepts, including the Singleton Design Pattern & Observer Pattern, Build a UI menu complete with a loading screen, Fundamental understanding of C# programming & the Unity environment, Knowledge on the general work flow of Unity3D is highly recommended, 05_Sub Mesh Material Challenge Review - 6:53, 11_Reflection Probes vs Screen Space Reflections - 4:15, 04_Challenge Review - Compose Shot - 7:23, 06_Play Actor Animations in Timeline - 3:36, 07_Challenge - Create Cinematic Cut - 1:29, 08_Challenge Review - Create Cinematic Cut - 1:51, 12_Challenge Review - Pan to Cieling - 2:44, 13_Challenge - Black Fade to Alpha - 0:41, 14_Challenge Review - Black Fade to Alpha - 2:47, 16_Challenge Review - Alpha to Black - 2:18, 01_Complete Level Cutscene Overview - 0:42, 03_Challenge - Animate Actors in Timeline - 0:12, 04_Challenge Review - Animate Actors in Timeline - 2:45, 06_Challenge Review - Compose Shot - 2:54, 08_Challenge - Camera Fading Effect - 0:28, 09_Challenge Review - Camera Fading Effect - 9:35, 10_Organize Virtual Cameras in Timeline - 1:52, 13_Animate Look at Security Cameras - 6:49, 20_Challenge Review - Fade Effects - 11:06, 04_Challenge Review Point and Click - 5:27, 09_Challenge Review Camera Trigger Setup - 2:31, 11_Challenge Review Camera Trigger - 4:23, 13_Challenge Review Camera Look At - 3:05, 18_Challenge Review Walk Animation - 2:09, 04_Challenge Review Move to Point A - 2:37, 05_Moving Between Waypoints Sloppy - 10:31, 06_Challenge Modular Waypoint Movement Part 1 - 3:07, 07_Challenge Review Modular Waypoint Movement Part 1 - 2:08, 08_Challenge Modular Waypoint Movement Part 2 - 2:20, 09_Challenge Review Modular Waypoint Movement Part 2 - 1:40, 11_Challenge Review Reverse Enemy AI - 5:13, 15_Challenge Review Control Guard Idle - 16:44, 18_Challenge Review Guard Animation - 9:16, 22_Challenge Review Eye Functionality - 9:06, 02_Challenge Review Coin Distraction - 11:17, 03_Challenge Prevent Extra Coin Toss - 0:48, 04_Challenge Review Prevent Extra Coin Toss - 1:51, 06_Challenge Review Send AI To Coin - 16:09, 08_Challenge Review Coin Toss Animation - 3:54, 09_Challenge Voice Over Instruction - 1:35, 10_Challenge Review Voice Over Instruction - 4:02, 01_Challenge Animate Security Cameras - 6:04, 02_Challenge Review Animate Security Cameras - 1:10, 06_Challenge Change Camera Color to Red - 1:20, 07_Challenge Review Change Camera Color to Red - 13:08, 01_Challenge Activate Sleeping Guard Cutscene - 2:00, 02_Challenge Review Activate Sleeping Guard Cutscene - 4:02, 03_Hide Game Assets During Cutscene - 3:12, 02_Challenge Win Cutscene Activation - 1:33, 03_Challenge Review Win Cutscene Activation - 4:10, 06_Challenge Review Audio Manager Setup - 2:06, 12. 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